Developers hoping to incorporate augmented reality into iOS games and apps will be able to get some assistance from Apple itself during the upcoming Game Developers Conference, as part of the ...
The early days of Apple’s AR platform will look a lot like the first few months of the App Store The early days of Apple’s AR platform will look a lot like the first few months of the App Store ARKit ...
Nexus Interactive Arts, an immersive media division of VFX production studio Nexus Studios, have used Apple’s ARKit working on an iPhone 7 in an experiment that creates basic inside-out positional ...
Apple has used the last two WWDCs as opportunities to show off its latest and greatest augmented reality innovations, the ARKit and ARKit 2.0 software development kits for iOS, along with annual hands ...
Apple will be hosting a session at this year's Game Developers Conference for the first time, offering an introduction to ARKit, its augmented reality platform for developers. The session will be ...
Apple’s augmented reality development toolset ARKit has received several major updates over the last few years, most recently gaining major AR scene composition tools in ARKit 3 at last year’s WWDC.
Over 13 million augmented reality apps built using Apple’s ARKit have been downloaded since the release of iOS 11 on September 19, 2017, according to new data from app intelligence firm, Sensor Tower, ...
While many expected Apple to push AR capabilities as the hallmark features for newly introduced iDevices, in reality, ARKit was largely a footnote in today’s Apple event as the company focused the ...
Elyse Betters Picaro is the former Editor-in-Chief of Pocket-lint and the former Operations Manager for Valnet's Consumer Tech brands, including Pocket-lint, Android Police, and XDA. She is based in ...
Despite Apple and Tim Cook continually hyping augmented reality, early adoption of the technology has been slower than expected, according to new data. App research firm Apptopia today released a new ...
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