XDA Developers on MSN
Valve's new Remote Play codec uses up to 10 times more bandwidth on purpose, and it's the first time streaming has felt like sitting at the PC
The bandwidth requirement is hefty, but if you can meet it, it's really smooth ...
Tom's Hardware on MSN
Steam adds low-latency Pyrowave codec to Remote Play for better game streaming on local networks
The Pyrowave codec was specifically created for the purpose of game streaming, taking advantage of the large bandwidth and ...
Valve released a fresh Steam Beta for all platforms which now includes their own experimental new Pyrowave video codec for ...
It may not benefit every setup, the company warns, but Pyrowave is a new Steam Remote Play high bandwidth, low latency video codec now available in Steam beta on macOS, Windows, and Linux. It uses ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results