“Our target is to have something very similar to FSR 4’s upscaler available on PS5 Pro for 2026 titles as the next evolution ...
The PS5 uses AMD’s RDNA 2 GPU architecture originally released in 2020, while the PS5 Pro uses what Cerny refers to in the video as RDNA 2.X. The new GPU is a mixture of what was already offered ...
Speaking during an interview with Digital Foundry, Mark Cerny, the lead architect on the PS5, has stated that the format holder sees FSR 4 as the ‘next evolution’ for PlayStation Spectral ...