Microsoft announced the DirectX 12 Ultimate API last year which would enable games to use several modern DirectX 12 graphics features like DirectX Raytracing (DXR), Variable Rate Shading (VRS), Mesh ...
Why it matters: On Thursday, Microsoft's Agility SDK development team announced the preview release of Agility SDK version 1.7.10.0. The new version brings developers two new features, GPU upload ...
In a nutshell: DirectX 12 is getting better at ray tracing according to Microsoft. The DXR 1.0 API, which brought us that cool Star Wars Raytracing tech demo (below) last year, is moving to version ...
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