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Microsoft and NVIDIA are teaming up to put more AI in your games — Neural Shading comes to DirectX soonMicrosoft announced a partnership with NVIDIA in January to integrate the latter company's AI neural rendering technology into the DirectX pipeline. The partnership, which was shared initially by ...
Microsoft's GDC presentation this week offered a glimpse into the future of DirectX ray tracing support. The company claims ...
ANVIDIA head of the Game Developers conference (GDC), NVIDIA announced enhancements to its NVIDIA RTX neural rendering ...
saying that its addition of "Cooperative Vectors support to DirectX and HLSL… will advance the future of graphics programming by enabling neural rendering across the gaming industry." ...
Neural rendering seems to be the future of gaming ... which will be released alongside DirectX Raytracing 1.2. This will ensure every GPU vendor can use this technology without restrictions.
Additionally, Microsoft calls out shader execution reordering with a 2x performance uplfit "in some scenarios," which it ...
"Microsoft is adding Cooperative Vectors support to DirectX and HLSL, starting with a preview this April. This will advance the future of graphics programming by enabling neural rendering across ...
Direct3D development manager at Microsoft. “This will advance the future of graphics programming by enabling neural rendering across the gaming industry. Unlocking Tensor Cores on NVIDIA RTX ...
GDC 2025 Microsoft a détaillé les avancées de son API DirectX Raytracing 1.2. Le géant précise que cela est dû à de ...
Next-Generation Games Will Be Accelerated by AI Within Shaders; 100+ DLSS 4 Games and Apps Now Available; ‘Half-Life 2 RTX’ Demo Released at GDC NVIDIA RTX Neural Rendering Technologies Neural shading ...
Neural rendering and neural shaders are here, and AI-powered Neural Block Texture Compression is one thing that will bring big performance gains.
“Neural rendering is the future of graphics and we are happy to partner with Microsoft to bring AI to programmable shaders in DirectX. All game developers can use Tensor Cores built into GeForce ...
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