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EA, Dragon Age and The Veilguard
EA Says ‘Dragon Age: The Veilguard’ Failed Because Of No ‘Shared-World’ Features
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why that happened.
EA CEO Says Dragon Age: The Veilguard Failed to 'Resonate With a Broad Audience,' Gamers Increasingly Want 'Shared-World Features'
EA restructured Dragon Age developer BioWare to focus on Mass Effect 5 only, meaning some who worked on The Veilguard were moved to projects at other EA studios, while
EA Reacts To Dragon Age: The Veilguard Coming Up Short And Explains What Happened
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape."
EA Comes to Odd Conclusion About Dragon Age: The Veilguard Sales Troubles
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October 2024, Dragon Age: The Veilguard was the l
EA Seems To Think That Live Service Would Have Helped Xbox RPG Dragon Age: The Veilguard
Although not directly referenced, that sounds very much like EA regrets sticking to a strictly single-player experience with The Veilguard, even though it reportedly pivoted in that direction mid-development. Of course, there was also EA's Anthem release back in 2019, which tried to tack-on live service to a BioWare RPG and failed miserably.
EA Boss Feels Dragon Age The Veilguard Failed Because Of A “Lack Of Live-Servive Elements”
Dragon Age The Veilguard had gone through MANY changes before its release, but was not having live-service elements why it failed?
Dragon Age: The Veilguard Failed Because It Wasn't Live Service, EA CEO Seems to Suggest
According to Andrew Wilson, the CEO at EA, one of the reasons why Dragon Age: The Veilguard didn't meet its internal sales expectations could be because it didn't ship as a live service product. Speaking during the firm's recent quarterly earnings call,
After ‘Dragon Age: The Veilguard’ Layoffs, BioWare Has Under 100 Employees
There is really no getting around the fact that BioWare is in dire straits at the moment, now at the end of a decade of three missed opportunities
Dragon Age: The Veilguard Flopped Because of No "Shared World Elements", EA Says
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a live service game.
Dragon Age: The Veilguard was loved by "those who played," EA insists, but "it did not resonate with a broad enough audience"
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard – and despite favorable reviews from critics, EA states that the game failed to reach a "broad enough audience.
EA suggests Dragon Age: The Veilguard might have sold better if it was live-service - so what does this mean for Mass Effect 5?
The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the publisher's top brass appear to have suggested. Speaking to investors last night following the release of EA's latest quarterly results,
20h
on MSN
Weak Performance for ‘Dragon Age: The Veilguard,’ ‘EA Sports FC 25’ Drags Down EA’s Latest Quarterly Earnings and Full-Year Outlook
EA confirmed weak results for its latest quarterly earnings, mainly attributed to a rough start for "Dragon Age: The ...
15h
on MSN
It sure sounds like Electronic Arts thinks cutting Dragon Age: The Veilguard's live service components was a mistake
CEO Andrew Wilson said Veilguard "had a high quality launch and was well-reviewed," but failed to "resonate" with gamers who ...
12h
EA’s December quarter was weak as Dragon Age and soccer missed forecasts
Electronic Arts reported weak earnings today for the holiday quarter, with results in line with the poor quarter that EA preannounced.
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