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Epic Games showcased a tech demo for Unreal Engine 5.6 featuring a first look at the open world of Kovir in The Witcher IV.
Co-founder of Warhorse Studios, Daniel Vávra, says using Unreal Engine for open-world games is a bad idea.
“I talked with guys who are making The Witcher or from studios that are just trying to make some open-world games on Unreal because there aren’t really any open-world games on Unreal.
It rides on a bespoke layer of Unreal Engine 5.4, where game engineers have spent months fine-tuning tyre grip, suspension travel, and weight transfer so the dramatic camera swing feels tied to ...
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