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Use Geometry Nodes to create particles, use node shader to partially cover the object and Use Modifier to create chaos of particles. Requires Blender version 2.9 or later Timestamp 00:00​ Introduction ...
This is a Quick Blender tutorial on use Vertex Weight Proximity, Wireframe and Subdivision Surface Modifier in Blender 2.9 Hope it is useful to you Thanks for watching Subscribe!
Besides by then vertex shaders and pixel shaders will probably no longer be separate components, but rather a single orthogonal instruction set.