“Our target is to have something very similar to FSR 4’s upscaler available on PS5 Pro for 2026 titles as the next evolution ...
The PS5 uses AMD’s RDNA 2 GPU architecture originally released in 2020, while the PS5 Pro uses what Cerny refers to in the video as RDNA 2.X. The new GPU is a mixture of what was already offered ...
With the company skipping its usual E3 showcase at the June 2019 show, PlayStation 4 lead architect Mark Cerny -- who is also, unsurprisingly, deeply involved in the next-gen PlayStation ...
PS5's lead system architect Mark Cerny has revealed that the format holder views FSR 4 as the next evolution for PSSR.