With GPU architectures changing from being entirely graphics-focused and game rendering relying increasingly more on compute shaders, rather than classic vertex and pixel shaders, DirectX12 has gained ...
With GPU architectures changing from being entirely graphics-focused and game rendering relying increasingly more on compute ...
XDA Developers on MSN
You're not wrong: Ray tracing still isn't worth the performance hit in most games
Ray tracing enhances immersion, but only in a few titles. Plus, we've seen multiple games that managed to look breathtaking ...
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