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Naoki Yoshida was asked if Final Fantasy would return to turn-based combat after the success of Clair Obscur: Expedition 33.
Final Fantasy 16 producer Naoki Yoshida has commented on the possible turn-based future of the series, following the recent ...
Naoki Yoshida says Final Fantasy XVII’s combat system is undecided; turn-based could return, but only if it fits the creative ...
On July 8, 2025, the Anime News Network (a website dedicated to reporting and reviewing all things anime) recently conducted ...
For some long-time fans, one of the takeaways has been that the Japanese series should return to its roots as a turn-based ...
P, revealed that he was positively impressed by an incredibly underrated Zelda game that every fan should play. The legendary ...
As the director and/or producer of multiple Final Fantasy, Dragon Quest, and Bomberman games, Naoki Yoshida has repeatedly ...
In a post to the Lodestone, Yoshida penned five tweaks to Forked Tower that the team is planning to make—and while the latter ...
Two of the FFXIV The Occult Crescent The Forked Tower changes that were supposed to appear in patch 7.3 will be added this ...
When Naoki Yoshida took over as Final Fantasy XIV's director and producer in 2010 shortly after launch, the MMORPG was in a disastrous state. Most PCs couldn't handle its absurdly detailed ...
Naoki Yoshida - before FF14, he worked mostly on arcade Dragon Quest spin-off series Monster Battle Road. For Yoshida, listening to feedback from both designers and players has been key.
Naoki Yoshida, the director/producer of Final Fantasy 14 and producer of Final Fantasy 16, was asked in an interview with ...